Holy shit yeah!
It's still the same game with visual re-touch ups. Voice acting as always top notch. Puzzles remain the same. Although there is two small minuses which one of them is not putting small exposition of Vile's doing like in the original but same premise still executed; and lastly the new way of using your inventory system is cozy and snug- although the holding down button for the interaction menu is genuinely a nice one just does make it longer on pacing. I guess if shorten the animation on opening interaction menu will be nicer for future projects.
Again, knowing that there were struggles I do certainly hope there will be more opening to continue its legacy and more to come.